Loyalty
From SupremeWiki, a collaborative guide to games by BattleGoat Studios.
Loyalty is the measure of a population's obedience to the player's government.
Factors affecting loyalty
- Social spending
- Military occupation (per hex)
Effects of loyalty
- Production efficiency
- Newly-captured territory is 67% as productive as regular territory
- Partisans may appear in the territories of countries that have not been eliminated
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