Scenario Files

From SupremeWiki, a collaborative guide to games by BattleGoat Studios.

Files with the .Scenario extension are used by the game to load scenario/campaign data for starting up a map.

Contents

Scenario File locations

.Scenario files are found in the following places;

Scenario File Data

.Scenario files contain links to various files used to assemble the cache file and tell the game what cache file to use. When a cache file is not found the game will create a new cache.

The command #include (common in C++) is used for the files that are linked in.

The data in the .Scenario file is divided into 3 sections;

Pre-Cache Data

The pre-cache data is in paragraphs beginning with the command "#ifset" and ends with the command "#endifset". All of this data will be used only for creating the cache file. In this section a number of files must be linked in including;

Some data is optional in the pre-cache section;

the Map .CSV Data is usually in the post cache data but can be placed here to create a "baked" cache where relations are permanent. This method is used for cache files that will be used in multiple scenarios with many common elements.

Post Cache Data

Some information is applied to the cache file after creation. This data can be changed without requiring a rebuild of the cache. Some of the pre-cache data files can also be included here but this will increase load times. The .OOB file in particular should not be here unless it is a small custom .OOB.

The following files are usually in the Post Cache Data;

The following data types can be added to the end of the .SCENERIO file:

Lobby settings

These are the default settings for what players will see in game. Players will be able to adjust these in the lobby. The section starting with the command "&&GMC usually contains teh following data;

Scenario File Overrides

At the bottom of the file it is possible to add regional data formatted as found in the .CVP file to change existing values. For example, by adding;

&&CVP 1106,,, techlevel 104,,

region 1106 (Poland) would be given a tech level of 104

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