Upgrade Source Commodities
From SupremeWiki, a collaborative guide to games by BattleGoat Studios.
Certain facilities require commodities to produce. For example biofuels produces petrol by consuming agri. This is set using a bitmask as follows;
- 1 - Agri
- 2 - Water
- 4 - Timber
- 8 - Petrol
- 16 - Coal
- 32 - Ore
- 64 - Uranium
- 128 - Electricity
- 256 - Consumer Goods
- 512 - Industrial Goods
- 1024 - Military Goods
So for a facility to need Timber and Ore you would use a value of 36 (4+32)