This page began undergoing large changes prior to the site transfer. Most of the information has been copy/pasted from 2020 and work is being done to edit any new features/changes. Note for other editors. If I have created a new page it will have the CW tag after it. If it does not have the CW tag it still points to the 2020 page. so if a specific section doesn't have the CW tag please create a new page with the CW tag before adding CW specific information -Fistalis-
Supreme Ruler Cold War, like its predecessor, offers a great deal of moddability. As information is made available attempts will be made to catalogue it here.
Various mods for Supreme Ruler Cold War are expected post-release. Find a list here
So far you can modify the following areas of the game.
When creating a Scenario/Campaign for Supreme Ruler 2020 it is made up of many different data files but once completed, a 'cache file' system is used to store all the data. When a Scenario/Campaign is completed only two files are required for playing:
Generating a new cache can take between 5 minutes and 2 hours depending on the data files being used to create the cache but once completed launching the file takes < 1min.
There are number of data files used when Creating Cache Files for Supreme Ruler 2020, each with different data sets. They are also located in various directories and in some cases tie back to other files. (work in progress, some files not detailed/listed yet)
Comma Delimited Format or Comma-Separated Values is a spreadsheet file format with a .CSV extension. One can easily read this into excel or modify by hand with notepad. You can also use OpenOffice for creating the .CSV files required.
When exporting to .CSV it is important to assure that your program is using commas to separate the data. Check your .CSV file by opening it with Notepad or some other basic text editor. The lines should look like this;
if your data is in quotation marks or separated by semicolons it will not import correctly.
Supreme Ruler uses custom font pages that are defined by a .font file. Text in game uses a style as defined in the styles.csv file. A style consists of colors for each state that the string object to be and defines the font sheet to be used.